Combos are more often than not relegated to timed presses of a single primary attack button, while specials and signature attacks use up your Chakra, which needs to be charged. The combat of Ultimate Ninja Storm 3 is essentially the same combat we have seen in Naruto games in the past. It would make a magnificent satire of moral choice systems if it weren’t actually trying to be taken seriously. ![]() ![]() It’s literally asking you whether or not you want to be a good guy or also a good guy. The choice honestly comes off as kind of stupid. The hero path is almost always easier than the legend path, and while choosing one or the other may alter the story a tiny bit, the outcome is almost always the same. At times, you will be able to choose between two paths, the “legend” path or the “hero” path. There’s also a rather odd “moral choice” system integrated into the game.
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